#include"Headers_Constantes.h"


void Escada :: Desenha_bloco(int x, int y){
	Consola c;

	//3x3
	/*for(int i=0; i<BLOCO; i++){
		c.gotoxy(x,y+i);	
		cout<<(char)204; 
		cout<<(char)205;
		cout<<(char)185;
	}*/

//5x5

	c.gotoxy(x,y);
	cout<<(char)179;
	cout<<(char)204; 
	cout<<(char)205;
	cout<<(char)185;
	cout<<(char)179;

	c.gotoxy(x,++y);
	cout<<(char)179;
	cout<<(char)204; 
	cout<<(char)205;
	cout<<(char)185;	
	cout<<(char)179;

	c.gotoxy(x,++y);
	cout<<(char)179;
	cout<<(char)204; 
	cout<<(char)205;
	cout<<(char)185;	
	cout<<(char)179;

	c.gotoxy(x,++y);
	cout<<(char)179;
	cout<<(char)204; 
	cout<<(char)205;
	cout<<(char)185;	
	cout<<(char)179;

	c.gotoxy(x,++y);	
	cout<<(char)192;  
	cout<<(char)204; 
	cout<<(char)205;
	cout<<(char)185;
	cout<<(char)217;

}

void Escada :: Desenha_escada_com_boneco(int x, int y){
	Consola c;
	
		c.gotoxy(x,y);	
		cout<<(char)204; 
		cout<<(char)254;
		cout<<(char)185;
		
		c.gotoxy(x,y+1);
		cout<<(char)204; 
		cout<<(char)203;
		cout<<(char)185;

		c.gotoxy(x,y+2);	
		cout<<(char)204; 
		cout<<(char)193;
		cout<<(char)185;
		
}

